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Suffice to say, Far Cry laid the foundation for many open-world shooters and proved that freedom was more enjoyable than scripted FPS sequences. RELATED: Reasons Far Cry 2 Is The Best In The Series (& Things It Handled Wrong)
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Then, Ubisoft and Crytek spiced things up by giving players a dizzying amount of open environment and freedom. Even the legendary Half-Life 2 fell into this design standard. Before the first Far Cry came out back in 2004, modern-setting first-person shooter (FPS) games were dominantly just straight tunnels with enough color and flash to hide their linearity.
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